Publishing studios of every size

We turn simple ideas into
global hits.

DAREXA COMMERCE LLC runs a lean publishing engine for studios targeting TikTok mini-games and Google Play in the US and Japan.

15M+
Monthly active players
60+
Titles published
2
Core T1 markets (US ยท JP)
96%
On-time launch rate
15M+
Monthly active players
60+
Titles published
2
Core T1 markets (US ยท JP)
96%
On-time launch rate
How we help

A complete launch system

From SDK integration to store launch and live-ops, we own the path to players.

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Studio-first deals

Transparent reporting and fair revenue share โ€” you keep ownership of your IP.

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Analytics that matter

Cohort, LTV and retention dashboards built for casual-game decision making.

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Market expansion

A playbook that scales from US/JP to additional T1 regions as you grow.

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Retention engineering

Live-ops cadence and events designed to keep players coming back.

Our regions

Built for the T1 audience

We localize, monetize and grow games where players pay and engage the most.

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United States

Our HQ market. TikTok mini-games and Google Play casual titles with mature UA and payment stacks.

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Japan

A market we localize deeply โ€” event timing, copy and art tuned for JP players.

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Built to scale

Once a title works in US/JP, we replicate the model into the next T1 market.

Portfolio

Our favorites

Casual, puzzle and hyper-casual games live on T1 storefronts.

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Puzzle

Gear Glide

Connect machines in a steampunk puzzle world.

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Sim

Tide Tales

Story-rich fishing sim with quiet exploration.

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Casual

Stack City

Layer blocks into a skyline in this zen builder.

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Match-3Casual

Donut Drop

Colorful match puzzle with satisfying combos and daily rewards.

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MergeCasual

Mystic Merge

Merge relics to rebuild a floating kingdom.

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Hyper-casualArcade

Orbit Out

Gravity-bending hyper-casual shooter.

View all products โ†’
Before you ask

Questions, answered

What does it cost to work with you?

We work on a revenue-share model โ€” no upfront fees. You keep ownership of your IP.

How do you pick which market first?

We soft-launch, read the data, then commit spend where the title earns most.

Is there a minimum studio size?

No โ€” we work with solo devs and teams of every size.

Have a game worth shipping globally?

Reach out and weโ€™ll return a tailored launch plan.

Talk to our team